
Year
2023
Role
3D modelling and Unreal Engine setup, team of six
Context
IIT Hyderabad Industry 4.0 course, with Swinburne faculty
Duration
Sep to Dec 2023
Team
Team of six (IIT Hyderabad), with Swinburne University of Technology faculty
Status
Course project, Industry 4.0 (2023)
The outcome
A navigable 3D twin of a real conference room, built in Blender and Unreal Engine by a team of six.
6
people on the team
IIT Hyderabad
1
real conference room replicated
2
tools: Blender and Unreal Engine
Overview
A virtual replica of a real IIT Hyderabad conference room, built by a team of six for an Industry 4.0 course co-delivered with Swinburne University of Technology faculty.

Room 620 in A block, and its digital twin.
DISCOVER
Challenge
Visualise an existing physical setup in a virtual environment and study spatial-interaction scenarios for Industry 4.0.

Top view of the room layout.
DEVELOP
Approach
We first considered replicating a whole space, then narrowed to one conference room. The team planned the layout and built the 3D model in Blender; I refined the model and applied realistic textures, then set up the AR/VR application in Unreal Engine using Blueprints.

The 3D model of the room with its walls and panels.
DELIVER
Result
A navigable 3D twin of the room, used to visualise different environment interactions in Unreal Engine, and hands-on experience across the AR/VR industry workflow.

The model open in the engine editor.


